Team Compositions
Example comps with patch + rank-stat score context. S meta-dominant · A strong · B viable
Brawl Comp
S TIER54% sample baselineClose-range rush comp built around speed, wall pressure, and strong grouped sustain.
Generic example — not map-specific
Poke Comp
A TIER52% sample baselineLong range pressure from safe angles. Great for open maps.
Generic example — not map-specific
Dive Comp
A TIER51% sample baselineCoordinated dive comp built around fast engages, backline pressure, and swift disengage tools.
Generic example — not map-specific
Bunker Comp
B TIER48% sample baselineStationary high-damage setup. Strong on defense and choke points.
Generic example — not map-specific