
Lifeweaver
Support
Meta trend
Base stats
Health
200
Armor
0
Shields
50
Total HP
250
Abilities
Hold to charge a healing burst. Release to heal a targeted ally. Passively charges at a reduced rate when not in use.
Rapidly fires pairs of projectiles.
Throw a platform that springs upwards when stepped on. Resets when not in use.
Dash towards your traveling direction and lightly heal yourself.
Pull an ally to your location, protecting them as they travel.
Place a tree that instantly heals allies upon sprouting and continues healing periodically as it lives.
Patch history
Moved to base kit.
New - Enemies who are stuck with Superbloom explosions now receive 20% less healing for 1 second.
Reload time reduced from 1.5s to 0.75s.
Can now be controlled by allies riding the platform by pressing Interact.
Pulses of healing now also reduce allied cooldowns by 2 seconds per pulse and increase enemy cooldowns by 2 seconds. Only abilities which are on cooldown are affected.
Ultimate cost increased by 9%.
Overhealth conversion rate from overhealing reduced from 100% to 50%.
Maximum healing increased from 80 to 90.
Healing increased from 45 to 55.
Now cleanses allies when pulled.
Cooldown reduced from 14 to 11 seconds.
Lifeweaver's scale has been reduced by 50%.
Health reduced from 200 to 75.
Shields reduced from 50 to 25.
Allies pulled by Life Grip get shrunk for 5 seconds after being pulled.
Petal Platform's scale has been reduced by 50%.
Health reduced from 300 to 150.
Tree of Life's scale has been reduced by 50%.
Health reduced from 1200 to 600.