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Sojourn

Sojourn

Damage

D TIER44.8% win · 8.6% pick

Meta trend

+1.1June 5, 2026July 18, 2026
Meta strength — the signal behind the tier badge (win rate + pick rate). Dashed lines mark balance patches that changed Sojourn: buff · nerf · rework.

Base stats

Health

225

Armor

0

Shields

0

Total HP

225

Abilities

Railgun

Rapid firing projectiles that generate energy on hit. High impact shot that consumes stored energy and pierces enemies.

DPS (auto): ~100Rail shot: 130–250
Power Slide

Ground slide that can cancel into a high jump.

Cooldown: 7s
Disruptor Shot

Launch an energy burst that deals damage to enemies within it.

DPS: 60Cooldown: 10s
OverclockULTIMATE

Railgun energy auto-charges for a short duration.

Duration: 8sCharge rate: +100%

Patch history

June 30, 2026June 30, 2026
BUFF

Base health increased to 250.

Base healthnow 250
Dual Thrusters - Major PerkNEUTRAL

Moved to base kit.

Deceleration Field – Minor PerkNEUTRAL

Now heals allies within it for 30 health/s.

Dual Disruptor – Major PerkNEUTRAL

New - Grants a second charge of Disruptor Shot.

Dual Disruptor – Major PerkBUFF

Fire rate increased by 25%.

Fire rate+25%
Dual Disruptor – Major PerkNERF

Damage reduced from 120 to 80.

Damage120→80
Dual Disruptor – Major PerkNERF

Falloff range (min and max) reduced by 20m.

Falloff range (min and max)-20m
Dual Disruptor – Major PerkNEUTRAL

Sliding into enemies knocks back enemies into the air.

June 16, 2026June 16, 2026
Friction Generators – Major PerkBUFF

Max energy gained increased from 50 to 75.

Max energy gained50→75
NERF

Charged Shot Max base damage reduced to 115 (Down from 120).

Charged Shot Max base damage120→115
AftershockREWORK

Reworked from "[Charged Shot] Final Blows trigger an explosion for 75% of the damage dealt" to "Fully-charged [Charged Shot] or [Charged Shot] critical hits trigger an explosion, dealing 50% damage to other nearby enemies".

Commotion CycleNEUTRAL

Now reduces cooldowns of all abilities instead of just Disruptor Shot.

Conductor ChaseREWORK

Reworked from "Generate 25% more Railgun charge. Railgun charge decays 75% slower" to "During [Power Slide] and the jump after, gain 10% [Railgun] Charge and restore 50% of your Max Ammo every 1s. [Railgun] Charge decays 75% slower".

Drill KickNEW

"+50% [Power Slide] Speed. During [Power Slide], gain 25% damage reduction and deal 75 damage to nearby enemies."

Dynamic DispatchNEUTRAL

"During [Power Slide] and the jump after, gain 50% [Charged Shot] projectile size, 35% Attack Speed, and 35% Weapon Lifesteal."

Experimental TechNEUTRAL

Now grants Charge equal to 50% of Ability Damage instead of just Disruptor Shot damage.

Fine Tuned ThrustersREWORK

Reworked from "Gain 35% Damage Reduction during [Power Slide]. [Power Slide] has 100% increased duration" to "+1s [Power Slide] Duration. Eliminations reset [Power Slide] cooldown".

Locked and LoadedNERF

Removed.

Reverberation RoundsNERF

Removed.

Zoom Zoom ZoomREWORK

Reworked from 'During [Powerslide], gain 35% Attack Speed and 100% Weapon Lifesteal" to "Gain an additional [Power Slide] charge".

Charge ConvertorNEW

10% Attack Speed

Charge ConvertorNEW

15% Ability Lifesteal

Charge ConvertorNEW

"[Charged Shot] grants 0.25% Ability Power for every 1 [Railgun] Charge spent for 3s, up to 40%."

Charge ConvertorNEW

11000 Cost.

Overclocked SurgeNEW

10% Ability Power

Overclocked SurgeNEW

10% Attack Speed

Overclocked SurgeNEW

25% Starting Ultimate Charge

Overclocked SurgeNEW

"While [Overclock] is active, abilities refresh 300% faster. Eliminations during [Overclock] increase its duration by 2s."

Overclocked SurgeNEW

10000 Cost.

AfterburnersNEUTRAL

Added 25% Power Slide Length.

Power Slide Length+25%
AfterburnersBUFF

Removed 5% Cooldown Reduction.

Cooldown Reduction-5%
Rocket Powered JavelinNERF

Cost increased to 9000 (Increased from 4000).

Costnow 9000
Rocket Powered JavelinBUFF

Bonus Melee Damage increased to 100% (Up from 30%).

Bonus Melee Damage30%→100%Bonus Melee Damagenow 100
April 1, 2026April 1, 2026
NEUTRAL

While at 100 energy, Sojourn's abilities consume 50 energy to become energized.

BUFF

Energized Power Slide moves 100% faster and trips enemies Sojourn collides with.

NEUTRAL

Energized Disruptor Shot leaves behind 2 smaller energy bursts as it travels.

NEUTRAL

The smaller energy bursts have a 2-meter radius and deal 60 damage per second.