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Cassidy

Cassidy

Damage

C TIER47.3% win · 15.1% pick

Meta trend

-0.4June 5, 2026July 18, 2026
Meta strength — the signal behind the tier badge (win rate + pick rate). Dashed lines mark balance patches that changed Cassidy: buff · nerf · rework.

Base stats

Health

250

Armor

0

Shields

0

Total HP

250

Abilities

Peacekeeper

Accurate, powerful revolver. Wildly fire remaining rounds.

Damage: 70/shotFan rate: 6/s
Combat Roll

Roll in the direction you're moving to take reduced damage and reload.

Reload: fullCooldown: 6s
DeadeyeULTIMATE

Face off against your enemies. Press Q to lock on, then Q or ABILITY 3 to fire.

Damage: up to 400Duration: 6s

Patch history

July 14, 2026July 14, 2026
Silver Bullet – Major PerkNEUTRAL

Projectile size reduced from 0.17 to 0.07.

Projectile size0.17→0.07
Gunslinger GritNERF

Max Life Heal per bullet reloaded increased to 2.5% (Up from 2%).

Max Life Heal per bullet reloaded2%→2.5%Max Life Heal per bullet reloadednow 2.5
June 30, 2026June 30, 2026
Minor Perk - Even the OddsNEUTRAL

Replaced with True Shot - Deadeye's bullets pierce barriers.

Minor Perk - Even the OddsNEUTRAL

Now grants Invincibility during Combat Roll.

Minor Perk - Even the OddsNEUTRAL

Every Final Blow earned via Deadeye grants 1 additional max ammo for the round, up to a cap of 18 max ammo.

June 16, 2026June 16, 2026
Even The Odds – Minor PerkBUFF

Healing increased from 30 to 40 healing per second.

Healing30→40
Silver Bullet – Major PerkNERF

Bleed total damage over time reduced from 70 to 50.

Bleed total damage over time70→50
Silver Bullet – Major PerkNERF

Duration reduced from 2.5 to 1.5 seconds.

Duration2.5→1.5
BUFF

Currency from damage and healing increased by 14.3%.

Currency from damage and healing+14.3%
NERF

Peacekeeper base damage reduced to 65 (Down from 70).

Peacekeeper base damage70→65
Bang BangNERF

Removed.

Barrage Blastin'NEW

"The first time you run out of Ammo while [Fan the Hammer] is active, automatically reload all your Ammo and continue firing at 60% reduced damage."

Full HouseNERF

Removed.

Gunslinger GritNEW

"When you reload or restore ammo, heal 2% of your Life for every ammo restored."

Hot PotatoNEUTRAL

Throw distance increased to 125% (Up from 50%).

Throw distance50%→125%Throw distancenow 125
Just Roll With ItNERF

Removed.

Silver BulletNEW

"[Fan the Hammer] is replaced with Ability: Fire a piercing [Peacekeeper] shot that deals 50(AP) bonus damage over 2.5s. Cooldown is reset when using an ability or Gadget."

Think FlashtNERF

Hinder duration reduced to 25% (Down from 50%).

Hinder duration50%→25%Hinder durationnow 25
Quickload ChamberNERF

Cost increased to 13000 (Up from 4000).

Cost4000→13000
Quickload ChamberNEUTRAL

Rarity changed to Epic (Up from Rare).

Quickload ChamberBUFF

Health increased to 50 (Up from 25).

Health25→50
Quickload ChamberBUFF

Added 20% Max Ammo.

Max Ammo+20%
Streamlined PonchoBUFF

Cooldown Reduction reduced to 5% (Down from 10%).

Cooldown Reduction10%→5%Cooldown Reductionnow 5
Streamlined PonchoBUFF

Cost reduced to 4500 (Down from 5000).

Cost5000→4500
Eagle EyeBUFF

Cost reduced to 9000 (Down from 12000).

Cost12000→9000
Frankie's FixerNEUTRAL

Added 10% Ability Power

Ability Power+10%
Frankie's FixerREWORK

Reworked from "Heal 2.5% Max Life for each Ammo loaded using [Combat Roll] over 3s" to "After using [Combat Roll], heal 10% of your Max Life over 3s".

April 1, 2026April 1, 2026
NEUTRAL

Cassidy fires a piercing bullet that inflicts bleeding whenever saying hello.