
Mei
Damage
Meta trend
Base stats
Health
300
Armor
0
Shields
0
Total HP
300
Abilities
Short-range spray weapon that slows enemies. Long-range icicle launcher.
Become invulnerable and heal yourself.
Create a wall in front of you.
Launch a weather control drone that freezes enemies in a wide area.
Patch history
Removed increased hitbox size on Slowball projectile.
Damage converted to Armor reduced to 3% (Down from 5%).
Replaced with Ice Spikes - Enemies near Mei's Ice Wall are damaged and slowed.
Slowing effect removed.
Range increased from 12 to 14.
Now slows impacted enemies.
Secondary Fire can now be held down to charge up the icicle. Charged icicles deal more damage and inflict a stronger slow over a longer duration.
Damage changed to range from 15 to 95.
Slow scales from a minimum of 5% for 0.25s to a maximum of 30% for 1.5s.
Freeze Duration reduced to 0.65s (Down from 0.75s).
Freeze rate increased by 30% against non-tank heroes.
Range increased from 10 to 12 meters.
Reworked from "While within [Blizzard], heal 15% of your Life every second" to "Allies within [Blizzard] heal for 8% of your Max Life every 1s".
Removed.
"Continuously hitting an enemy with [Endothermic Blaster]'s primary fire will Freeze them for 0.75s."
Removed size increase.
Reworked from "[Endothermic Blaster]'s secondary fire now shoots a snowball that applies 15% slow or 30% on critical hit for 1s" to "After using an ability or Gadget, your next 2 [Icicle] shots fire a snowball with 200% projectile speed that applies 30% slow on hit."
Cost increased to 11000 (Up from 10000).
Reworked from "While [Blizzard] is activated, gain 15% Attack Speed" to "While [Blizzard] is activated, gain 20% increased Weapon Damage".
Removed 15% Attack Speed.
Added 5% Weapon Power.
Cost reduced to 4500 (Down from 10000).
Rarity changed to Rare (Down from Epic).
Ability Power reduced to 5% (Down from 15%).
Ability Power per Pillar reduced to 4% (Down from 5%).
Added 10% Ability Power.
Cost reduced to 4000 (Down from 10000).
Rarity changed to Rare (Down from Epic).
Category changed to Survival (from Weapon).
Removed 15% Attack Speed.
Added 25 Health, 5% Move Speed.
Effect now also triggers in Blizzard.
Added 50 Armor.
Removed 25 Health.
Cost reduced to 9000 (Down from 10000).
Moved to Tank role and Bruiser subrole.
No longer has the Specialist subrole passive.
Shields increased from 0 to 200.
Mei's scale has been increased by 25%.
Ice Wall's scale has been increased by 25%.