
Sigma
Tank
Meta trend
Base stats
Health
350
Armor
0
Shields
275
Total HP
625
Abilities
Launch two charges which implode after a short duration, dealing damage in an area.
Absorb projectiles in front of you and convert them into extra health.
Gather a mass of debris and throw it at an enemy to knock them down.
Hold to propel a floating barrier; release to stop. Press again to recall the barrier to you.
Manipulate gravity to lift enemies into the air and slam them back down.
Patch history
Shield health reduced from 275 to 250.
Damage conversion reduced from 40% to 30%.
Now grants free flight while active.
Knockdown duration increases with distance.
No longer lifts enemies.
Now pins enemies to the ground, preventing movement and mobility abilities for 3 seconds.
Now deals 25 damage per second.
Slam damage changed from 50% of maximum health to 75.
Now grants an additional 4s of free flight.
Damage increased to 75% (Up from 50%).
Accretion damage increased to 25% bonus damage (Up from 20%).
Experimental Barrier Health Restore increased to 150 (Up from 100).
Removed 10% damage reduction.
Duration increased to 2.5s (Up from 1.5s).
Flight now also triggers on Gadget use.
Added "If [Accretion] misses, [Accretion]'s cooldown is reduced by 4s."
Now restores barrier health only when damaging enemy heroes.
(6v6) Maximum health reduced from 650 to 600.
Damage Absorbed threshold for Attack Speed reduced to 50 (Down from 100).
Now fires a shotgun volley of small rocks.
Has 2 charges.