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Soldier: 76

Soldier: 76

Damage

B TIER48.6% win · 13.5% pick

Meta trend

+0.1June 5, 2026July 18, 2026
Meta strength — the signal behind the tier badge (win rate + pick rate). Dashed lines mark balance patches that changed Soldier: 76: buff · nerf · rework.

Base stats

Health

250

Armor

0

Shields

0

Total HP

250

Abilities

Heavy Pulse Rifle

Automatic assault weapon.

DPS: ~95Damage: 19/bullet
Sprint

Run faster while moving forward.

Speed: +30%
Biotic Field

Deploy a field that heals you and your allies.

Healing: 40/sDuration: 5s
Helix Rockets

Launch a volley of explosive rockets.

Damage: 120 directCooldown: 8s
Tactical VisorULTIMATE

Automatically aims your weapon at targets in view.

Duration: 6sAimbot: Yes

Patch history

June 30, 2026June 30, 2026
NEUTRAL

Now follows Soldier: 76 around.

NEUTRAL

Now repeatedly pushes enemies within Biotic Field away from Soldier: 76.

NEUTRAL

Now targets all enemies within view simultaneously.

June 16, 2026June 16, 2026
NERF

Pulse Rifle base damage reduced to 18 (Down from 19).

Pulse Rifle base damage19→18
Aura CloudNEUTRAL

Renamed from "Back Off".

Aura CloudNEUTRAL

Added "+40% Biotic Field Radius."

Biotic BullseyeBUFF

Ammo restore increased to 20% (Up from 10%).

Ammo restore10%→20%Ammo restorenow 20
Biotic BullseyeBUFF

Added "gain 50% more Ultimate Charge" while in Biotic Field.

ChaingunNEUTRAL

Weapon Power per stack increased to 0.5% (Up from 0.4%).

Weapon Power per stack0.4%→0.5%Weapon Power per stacknow 0.5
FrontlinersNERF

Overhealth Duration reduced to 2s (Down from 3s).

Overhealth Duration3s→2sOverhealth Durationnow 2
Man On The RunNERF

Removed.

On Me!NERF

Removed increased Max Life.

Run and GunNEW

"Shooting [Pulse Rifle] and using abilities doesn't interrupt [Sprint]. Dealing damage during [Sprint] grants 1% [Sprint] Move Speed and Lifesteal for 5s, up to 25%."

Track and FieldREWORK

Reworked to "During [Sprint], [Biotic Field] cooldown refreshes 150% faster" to "During [Sprint], abilities refresh 75% faster and you restore 15% Max Ammo every 1s".

No Visor NeededNEW

15% Critical Damage

No Visor NeededNEW

20% Ultimate Cost Reduction

No Visor NeededNEW

"While [Tactical Visor] is active, gain 25% Attack Speed and 35% Critical Damage but [Tactical Visor] no longer auto-aims."

No Visor NeededNEW

10000 Cost.

Battery PackNERF

Removed +40% Biotic Field Duration.

Battery PackBUFF

Added "[Helix Rocket] damage reduces [Biotic Field] cooldown by 1s."

Biotic Field] cooldown-1s
Endgame EqualizerBUFF

Now grants 300% increased Ability Refresh Rate instead of 20% Cooldown Reduction.

Endgame EqualizerBUFF

Cost reduced to 9000 (Down from 10000).

Cost10000→9000
Rapid Response RadiusNERF

Removed +40% Biotic Field Radius.

Rapid Response RadiusNEUTRAL

Added +40% Biotic Field Duration.

Rapid Response RadiusBUFF

Bonus healing increased to 25% (Up from 10%).

Bonus healing10%→25%Bonus healingnow 25
Iron LungBUFF

Cost reduced to 9000 (Down from 10000).

Cost10000→9000
May 12, 2026May 12, 2026
FrontlinersNERF

Applied reduced effectiveness of Biotic Fields spawned via Hunker Down (50%) to Overhealth.

April 14, 2026April 14, 2026
NEW

Can now reload while sprinting.

NEW

Reloading while sprinting reduces Sprint’s movement speed bonus by 50%, diminishing over the duration.

Sprint’s movement speed bonus-50%
NEW

Added a custom setting allowing Sprint to cancel reload.

NEW

Removed.

NEW

Sprint’s movement speed bonus gradually increases by an additional 25% over 2 seconds.

April 1, 2026April 1, 2026
NEUTRAL

Soldier: 76 can deal massive damage to enemies if he places Biotic Field on them.

NEUTRAL

Final Blows increase Soldier: 76's Sprint bonus speed boost by 25%, up to 75% extra.

NEUTRAL

This bonus is lost on death.