← All heroes
Doomfist

Doomfist

Tank

A TIER50.8% win · 7.1% pick

Meta trend

+0.9June 5, 2026July 18, 2026
Meta strength — the signal behind the tier badge (win rate + pick rate). Dashed lines mark balance patches that changed Doomfist: buff · nerf · rework.

Base stats

Health

525

Armor

0

Shields

0

Total HP

525

Abilities

Hand Cannon

Short-range weapon with spread. Reloads automatically.

Damage: 11/pelletCharges: 4
Rocket Punch

Hold to charge then release to launch forward and knock an enemy back. Damage increases if the enemy hits a wall.

Damage: 50–250Cooldown: 4s
Seismic Slam

Leap and smash the ground.

Damage: 50Cooldown: 7s
Power Block

Protect yourself from frontal attacks. Blocking heavy damage empowers Rocket Punch.

Absorb: 90–450Cooldown: 8s
Meteor StrikeULTIMATE

Press Q to leap up into the air. Move the targeting circle, then press ABILITY 3 to strike the targeted area.

Damage: 300 innerRadius: 8m

Patch history

July 14, 2026July 14, 2026
NEUTRAL

Empowered Punch collateral range gain reduced 75% to 40%.

75%now 40%
NERF

Empowered Punch collateral radius gain reduced from 50% to 40%.

Empowered Punch collateral radius gain50%→40%
June 30, 2026June 30, 2026
NEUTRAL

Can now empower the next use of any other ability, not just Rocket Punch.

NEUTRAL

Re-added.

NEUTRAL

Empowered Uppercut stuns enemies.

NEUTRAL

Empowered Seismic Slam slows enemies by 40% for 2s.

NERF

Slowing effect removed.

NEUTRAL

Now knocks down enemies.

June 16, 2026June 16, 2026
Power Matrix – Major PerkNERF

Duration reduced from 1 to 0.8 seconds.

Duration1→0.8
AftershockNERF

Damage reduced to 40% (Down from 60%).

Damage60%→40%Damagenow 40
Asteroid SmashNEUTRAL

Now pulls down enemies within its area.

Asteroid SmashNERF

Maximum Damage decreased to 150 (Down from 200).

Maximum Damage200→150
Asteroid SmashBUFF

Base impact damage increased to 75 (Up from 50).

Base impact damage50→75
Jab CrossNEUTRAL

Now grants Bonus Attack Speed (instead of just Melee Attack Speed).

Jab CrossNERF

Duration reduced to 0.75s (Down from 3s).

Duration3s→0.75sDurationnow 0.75
Slam WhamREWORK

Reworked from "Increase [Seismic Slam] damage by 2% and range by 6% for every 1m traveled downward" to "Increase [Seismic Slam]'s damage up to 75% and range up to 50% based on time airborne."

Slam WhamNEUTRAL

Added UI indicator.

The Bestest DefenseNEUTRAL

The Best Defense scaling increased to 50% (Up from 35%).

The Best Defense scaling35%→50%The Best Defense scalingnow 50
Loaded KnucklesNERF

Removed 20% Melee Damage.

Melee Damage-20%
Loaded KnucklesNEUTRAL

Added 15% Weapon Power.

Weapon Power+15%
Wing ClipperNERF

Removed.

Power BankNERF

Removed slow after charging past threshold.

Second WindNEW

25 Health

Second WindNEW

20% Reduced Ultimate Cost

Second WindNEW

Spending your Ultimate Charge resets all your ability cooldowns and restores 100% of your Life.

ChasmcrusherNEUTRAL

Added "You can [Jump] while Airborne during [Seismic Slam]."

May 12, 2026May 12, 2026
Initiator SubroleNEUTRAL

No longer triggers while airborne.

Initiator SubroleNEUTRAL

Winston – Jump Pack

Initiator SubroleNEUTRAL

D.Va – Boosters

Initiator SubroleNEUTRAL

Hazard – Violent Lunge

Initiator SubroleNEUTRAL

Wrecking Ball – Grappling Claw

Initiator SubroleNEUTRAL

Doomfist – Rocket Punch

Initiator SubroleNERF

Heal amount reduced from 60 to 50.

Heal amount60→50
NEUTRAL

Camera lock and shockwave effects now trigger later to better align with the animation.

NEUTRAL

Added new visual and sound effects that play when Empowered Punch is about to time out.

NEUTRAL

[The Best Defense] now scales proportionally with the Passive Health Gain from Currency.

Asteroid SmashBUFF

Cooldown reduced to 8s (Down from 10s).

Cooldown10s→8sCooldownnow 8
Block PartyBUFF

Ally Healing increased to 20% (Up from 15%).

Ally Healing15%→20%Ally Healingnow 20
Helping HandBUFF

Overhealth Max Life Scaling increased to 10% (Up from 8%).

Overhealth Max Life Scaling8%→10%Overhealth Max Life Scalingnow 10
OverpoweredBUFF

Level 3 Punch Bonus Damage increased to 50% (Up from 25%).

Level 3 Punch Bonus Damage25%→50%Level 3 Punch Bonus Damagenow 50
Rising UppercutBUFF

Bonus damage increased to 20 (Up from 10).

Bonus damage10→20
April 1, 2026April 1, 2026
NEUTRAL

Doomfist can see all active Talon members through walls.

BUFF

Doomfist deals and receives 50% more damage from active Talon members.

NEUTRAL

Active Talon members: Vendetta, Emre, Sigma, Moira, Mauga, Freja

NEUTRAL

Charge can be held indefinitely.

NEUTRAL

Movement speed is no longer reduced when charge is held for long enough.