← All patches
April 23, 2026April 23, 2026

Balance Hotfix Update

+15-20~1

TANK CHANGES

6 heroes
RoadhogBUFF

Cooldown reduced from 8 to 7 seconds.

Cooldown8→7
HazardOff the WallNERF

Damage decreased from 60 to 40.

Damage60→40
HazardWoof Woof!NERF

Extra [Spike Guard] Resource reduced from 30% to 15%.

Extra [Spike Guard] Resource30%→15%
HazardWoof Woof!NERF

[Violent Leap] Hit Bonus Energy decreased from 15% to 10%.

Violent Leap] Hit Bonus Energy15%→10%
HazardHit Me AgainBUFF

Movement Speed penalty reduction decreased from 90% reduced to 50% reduced.

Movement Speed penalty reduction decreased from 90%now 50%
HazardPhreak FoilNERF

Extra [Spike Guard] Resource bonus decreased from 50% to 25%.

Extra [Spike Guard] Resource bonus50%→25%
HazardPhreak FoilNERF

[Jagged Wall] Hits Bonus Energy decreased from 25% to 15%.

Jagged Wall] Hits Bonus Energy25%→15%
Junker QueenRoyal BulletsNERF

Wound damage decreased from 40 to 25.

Wound damage40→25
OrisaRestortifyNERF

Healing reduced from 8% of Max Life per second to 5% of Max Life per second.

OrisaEnhanced Target SensorsNERF

Bonus damage decreased from 25% to 10%.

Bonus damage25%→10%
OrisaEnhanced Target SensorsNERF

Attack Speed stat bonus decreased from 10% to 5%.

Attack Speed stat bonus10%→5%
OrisaEnhanced Target SensorsNERF

Cost increased from 4000 to 5000.

Cost4000→5000
RamattraRetaliationBUFF

Maximum damage increased to 150.

Maximum damagenow 150
RamattraDreadknightNERF

[Annihilation] Duration bonus decreased from 2s to 1s.

Annihilation] Duration bonus2s→1s
RamattraConversion ProtocolNERF

Healing decreased from 50% to 25% of damage mitigated.

Healing50%→25%
RamattraVoracious MaelstromBUFF

[Nemesis Form] Cooldown Reduction per enemy hit by [Ravenous Vortex] reduced from 1s to 0.5s.

Nemesis Form] Cooldown Reduction per enemy hit by [Ravenous Vortex]1s→0.5s
RamattraVoid BlightBUFF

Void Blight damage increased from 20 to 30.

Void Blight damage20→30
RamattraR-7000 PowercellBUFF

Cost decreased from 12000 to 10000.

Cost12000→10000
RamattraRecursion RelayBUFF

Damage amplification increased from 10% to 15%.

Damage amplification10%→15%
RamattraSecond PhaseBUFF

[Ravenous Vortex] cooldown reduction reduced from 100% to 75%.

Ravenous Vortex] cooldown reduction100%→75%
RamattraFinal FormNERF

Final Form healing reduced from 80 to 50.

Final Form healing80→50
RamattraNano-MenderBUFF

Re-enabled.

ZaryaBUFF

Increased currency earned from Healing and Damage by 7.14%.

currency earned from Healing and Damage+7.14%

DAMAGE CHANGES

3 heroes

SUPPORT CHANGES

5 heroes

NON-HERO CHANGES

14
Damage > GeneralNEUTRAL

In a previous update, fixed an issue where custom bindings would not be saved.

Damage > GeneralNEUTRAL

In a previous update, fixed an issue causing the framerate limit on Nintendo Switch 2 to be lower than intended.

Damage > GeneralNEUTRAL

In a previous update, fixed an issue with Reaper's Trigger Finger Perk that allowed for an unintended animation cancel.

Damage > GeneralNEUTRAL

In a previous update, fixed a bug with Sierra's Tight Grip Perk erroneously granting cooldown reduction on Tremor Charge.

Damage > GeneralNEUTRAL

In a previous update, fixed a bug with Mercy's Double Dose Perk not correctly reducing the healing on Flash Heal.

Damage > StadiumNEUTRAL

Fixed an issue where players could be kicked for inactivity during the Armoury Phase.

Damage > StadiumNEUTRAL

Fixed a bug where Ramattra's Insatiable Spiral bonus [Ravenous Vortex] damage was calculated additively instead of multiplicatively.

Damage > StadiumNEUTRAL

Fixed a bug where Ramattra's Void Blight applied to barriers.

Damage > StadiumNEUTRAL

Fixed a bug where Ramattra's Void Blight could not be cleansed.

Damage > StadiumNEUTRAL

Fixed an issue where Ramattra's Nano-Mender could heal enemies.

Damage > StadiumNEUTRAL

Fixed an issue where Gloomgauntlet's Melee Damage stat bonus did not apply to Ramattra's [Pummel].

Damage > StadiumNEUTRAL

Fixed a bug where Vendetta's Overloaded Strike's [Sundering Blade] strike incorrectly calculated the 50% bonus damage additively and not multiplicatively.

Damage > StadiumNEUTRAL

Fixed a bug where Ana's Cluster Core Hero Item would count certain non-player entities towards Cluster Core's cooldown reduction.

Damage > StadiumNEUTRAL

Fixed a bug where Juno's Heal Formation would heal more than intended.