
Ramattra
Tank
Meta trend
Base stats
Health
425
Armor
100
Shields
0
Total HP
525
Abilities
Fire a stream of projectiles.
Create a barrier at the targeted location.
Punch, creating a wave of piercing energy with every swing.
Fire a sphere of energy that detonates on the ground, slowing and pulling down enemies. Re-activate to detonate early.
Enter Nemesis Form and create a deadly swarm that lashes out at nearby enemies, persisting longer when damaging enemies.
Patch history
Explosion damage increased from 15 to 30.
Cooldown reduced from 1 to 0.5 seconds.
Barrier now lasts indefinitely.
Can be recalled by pressing secondary fire again. Recall places Void Barrier on cooldown.
Cooldown reduced to 2.5 seconds.
Now hinders enemies upon initial deployment.
Damage per second reduced from 35 to 20.
Now lifesteals at 100% effectiveness.
Duration bonus increased from 1 to 2 seconds.
Half effectiveness during Annihilation.
Healing increased from 75 to 100.
Cost increased to 5000 (Up from 4500).
Cost reduced to 9000 (Down from 11000).
Increased Jump Height now only affects you and not your allies.
Cooldown is now visible while Nemesis Form is active.
Maximum damage increased to 150.
[Annihilation] Duration bonus decreased from 2s to 1s.
Healing decreased from 50% to 25% of damage mitigated.
[Nemesis Form] Cooldown Reduction per enemy hit by [Ravenous Vortex] reduced from 1s to 0.5s.
Void Blight damage increased from 20 to 30.
Cost decreased from 12000 to 10000.
Damage amplification increased from 10% to 15%.
[Ravenous Vortex] cooldown reduction reduced from 100% to 75%.
Final Form healing reduced from 80 to 50.
Re-enabled.
Vengeful Vortex moved from Perk to Baseline ability.
Projectile now explodes on contact with the ground.
Explosion can now be manually detonated while airborne.
Explosion damage reduced from 50 to 15.
Added.
Void Barrier duration and size increased by 25%.
Removed.
Moved from Minor to Major Perk.
Delay between bursts reduced from 0.75 to 0.6 seconds.
Added to the Stadium roster.
[Void Accelerator] infects enemies with nanites which explode for 20(WP) damage after dealing 100 damage.
[Void Accelerator] periodically releases a burst of 6 additional projectiles during continuous fire.
[Void Barrier] gains an additional charge.
+25% [Void Barrier] size. [Void Accelerator] projectile and [Pummel] that passes through the [Void Barrier] gain 10% increased damage.
While [Nemesis Form] is active, Ramattra is healed for 80 per second while within [Ravenous Vortex].
When [Nemesis Form] is activated, reduce the cooldown of [Ravenous Vortex] by 100%.
While blocking in [Nemesis Form], use [Pummel] to perform a dashing punch. (4s Cooldown)
[Block] heals Ramattra for 50% of damage mitigated over 3s.
Releasing [Block] deals damage equal to 100% of the amount mitigated, up to 100 to enemies within 6m.
+50% [Ravenous Vortex] Radius, +30% [Ravenous Vortex] Damage
When [Ravenous Vortex] is detonated, deal 50 damage and gain 2% Ultimate Charge per enemy hit.
+50% [Annihilation] Damage, +2s [Annihilation] Duration
5% Attack Speed
When [Block] mititgates damage, gain 15% Attack Speed for 3s.
4000 Cost
10% Weapon Power
50% [Void Accelerator] projectile size
4500 Cost
10% Weapon Power
25% [Pummel] Range
4500 Cost
5% Weapon Power
50% [Void Accelerator] Projectile Speed
While continuously shooting [Void Accelerator], gain up to 20% Weapon Power over 3s.
12500 Cost
10% Ability Power
10% Attack Speed
[Pummel] damage is also increased by Ability Power.
13000 Cost
5% Cooldown Reduction
For each enemy hit by [Ravenous Vortex], reduce [Nemesis Form]'s cooldown by 1s.
4000 Cost
5% Cooldown Reduction
100% [Ravenous Vortex] Height
4000 Cost
25 Shields
10% Cooldown Reduction
50% [Void Barrier] Duration
10000 Cost
15% Ability Power
10% Cooldown Reduction
All allies within [Ravenous Vortex] gain 300% increased jump height and 25% increased Movement Speed.
10000 Cost
15% Starting Ultimate Charge
50% [Annihilation] Range
Activating [Annihilation] pulls in enemies within 6m.
9000 Cost
25 Shields
Receive 5% more Healing while in [Block].
[Block]'s movement speed penalty is removed.
4500 Cost
25 Health
Gain 100 Overhealth after coming out of [Nemesis Form].
4000 Cost
25 Armor
Gain 20% of [Annihilation] damage as Overhealth.
5000 Cost
25 Shields
35% [Void Barrier] Health
[Void Barrier] heals allies within 6m by 100 on spawn.
50 Health
10% Weapon Lifesteal
10% Ability Lifesteal
+15% Lifesteal while in [Nemesis Form]
9000 Cost
Health increased from 425 to 500.
Armor increased from 100 to 500.
Ramattra is now permanently anti-healed.
Ravenous Vortex now heals Ramattra for 250% of the damage dealt (bypassing anti-heal).
Annihilation now heals Ramattra for 100% of the damage dealt (bypassing anti-heal).
Annihilation applies anti-heal to enemies.