
Ramattra
Tank
Meta trend
Base stats
Health
425
Armor
100
Shields
0
Total HP
525
Abilities
Fire a stream of projectiles.
Create a barrier at the targeted location.
Punch, creating a wave of piercing energy with every swing.
Fire a sphere of energy that detonates on the ground, slowing and pulling down enemies. Re-activate to detonate early.
Enter Nemesis Form and create a deadly swarm that lashes out at nearby enemies, persisting longer when damaging enemies.
Patch history
Detonation bonus damage reduced to 25 (Down from 50).
Ravenous Vortex bonus damage reduced to 15% (Down from 30%).
Cooldown reduced from 16 to 13 seconds.
Duration reduced from 4 to 3 seconds.
Explosion damage increased from 15 to 30.
Cooldown reduced from 1 to 0.5 seconds.
Barrier now lasts indefinitely.
Can be recalled by pressing secondary fire again. Recall places Void Barrier on cooldown.
Cooldown reduced to 2.5 seconds.
Now hinders enemies upon initial deployment.
Damage per second reduced from 35 to 20.
Now lifesteals at 100% effectiveness.
Duration bonus increased from 1 to 2 seconds.
Half effectiveness during Annihilation.
Healing increased from 75 to 100.
Cost increased to 5000 (Up from 4500).
Cost reduced to 9000 (Down from 11000).
Increased Jump Height now only affects you and not your allies.
Cooldown is now visible while Nemesis Form is active.
Maximum damage increased to 150.
[Annihilation] Duration bonus decreased from 2s to 1s.
Healing decreased from 50% to 25% of damage mitigated.
[Nemesis Form] Cooldown Reduction per enemy hit by [Ravenous Vortex] reduced from 1s to 0.5s.
Void Blight damage increased from 20 to 30.
Cost decreased from 12000 to 10000.
Damage amplification increased from 10% to 15%.
[Ravenous Vortex] cooldown reduction reduced from 100% to 75%.
Final Form healing reduced from 80 to 50.
Re-enabled.